Drawing Basics And Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design

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Drawing Basics And Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design

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Trouvé dans : Crafts & Hobbies, Writers On Art

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240 PAGESANGLAIS

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  • Date de publication : Sep 18, 2012
  • Langue : anglais
  • Nombre de pages : 240
  • Éditeur : Clarkson Potter/Ten Speed
  • ISBN : 9780823098477
  • Dimensions : 8.49" W x 0.67" L x 10.02" H
CHRIS SOLARSKI received a BA in computer animation and began working as a 3D character and environment artist for Sony Computer Entertainment in London. Eventually, Solarski enrolled in art classes at the Warsaw Academy of Fine Arts. During that time, he discovered the exciting connection between classical art techniques and video game design. He currently develops his own video games under Solarski Studio. He also works as creative director of the Swiss-based social gaming startup Gbanga, and lectures at SAE Institute in Zurich.

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